THIS IS AN OLD VERSION OF THE ADDON. PLEASE FIND THE NEW VERSION BEHIND THE FOLLOWING LINK:
This addon allows rendering higher quality images and animations. It’s done by converting the simulation scene into a blender scene and then rendering the scene. The Addon utilizes the Cycles ray tracing render engine inside the Blender. Rendering can be done as a backround task, which will output the result automatically into a image file or the scene can be opened in the Blender for further tweaking. Animations can be rendered to a sequence of images.
To use the addon the Blenderer Visual Components plugin needs to be added to the My Commands folder (restart VC) and the Blender 2.79 needs to be installed.
Download the Blender here:
Download the VC plugin from the link provided below (see Attachments): “Blenderer_2018_07_25.zip”
The plugin assumes that the Blender software is installed to a specific path. The path must be:
“C:\Program Files\Blender Foundation\Blender\blender.exe”
If you want to use another installation path, edit the blender_exe_uri variable in the Blenderer.py script on line #13. The file can be found in the Blender plugin after extracting the zip into the My Commands folder.
Edit 2018_07_25: bug fix related to texture coordinates; added enabling gpu rendering video
BlenderAddonDocumentation.pdf (194 KB)
Blenderer_2018_06_01.zip (8.07 MB)
3_MaterialsMistFocus.mp4 (12.2 MB)
1_SimpleWorkFlowDemo.mp4 (16.3 MB)
2_RenderingAnimation.mp4 (13 MB)
BlenderAddonExplained.pdf (1.99 MB)
Blenderer_2018_06_11.zip (5.63 MB)
Blenderer_2018_07_09.zip (5.78 MB)
Blenderer_2018_07_25.zip (5.78 MB)
4_Enabling_GPU_rendering.mp4 (1.49 MB)