Hello,
i want to simulate coating a complex geometry with a spray-on fiber solution. For visualisation i want to use different fiber textures which should be layered on the object per paint thickness layer.
Is there a way to assign different bitmap textures / materials based on paint thickness?
Or is there another recommended method (Python, custom brush, multiple components, etc.) to visualize changing fiber structure as the sprayed layers build up?
Any help or workaround would be greatly appreciated!