Spline Velocity reductions

The Kuka.Sim.4.1 app sent me here for forum questions, so I hope it’s the right place.

I’m trying to replicate issues I’m seeing on the real Kuka robot where it slows down on splines.

I can’t get this simulation software to do the same thing.

For example, the 8.3 Programming manual (section 9.7.1) says that there should be a “reduction of the velocity to 0” in the case of successive points with the same coordinates.

But when I simulate a SPLINE block with duplicate points, the simulation blasts right past them without pausing, like it does in real life.

Is it possible this documented feature hasn’t been implemented in the simulation, or have I got some setting wrong?