Hi everyone,
We are currently using Visual Components 4.3 Professional and working with industrial robot simulations.
In our model, the robot has a defined payload limit (e.g. 5 kg). We attach a gripper to the robot and assign mass property to the handled part via modeling → properties → real (e.g. a 4 kg part).
In real applications, a robot typically operates at higher speeds when unloaded and reduces speed when carrying a heavy payload close to its payload limit. However, in Visual Components, assigning mass to the gripper or the part does not automatically affect robot motion speed.
Is there a recommended or built-in way in Visual Components to simulate payload-dependent speed reduction (e.g. slower motion when carrying a heavy payload), or is this expected to be implemented manually via robot speed parameters or scripting?
I am not looking for controller-level dynamic accuracy, but rather a realistic representation of payload-aware behavior at the simulation level.
Any best practices or official guidance would be greatly appreciated.
Thanks in advance.