Pathfinding, walking through objects

I would like to Ask you about possibility of some pathfinding stuff in the newest version of VC. I have created my first models, but all the human workers are just using shortest way, si they go through tables and machines.
How to turn on some “avoid collisions” option or maybe it is possible to manually create path for every worker?

You should be able to use pathway areas to define paths for resources. The Transport Controlelr also has the option to enable dynamic avoidance between resources.

Did you already check the Academy tutorials?
Some useful content: