At present, everyone is using PM modules to control the movement and movement of personnel. I hope to have new humanoid components that can freely control their movements. Alternatively, developers can create a template for humanoid components, similar to robots or tools.
I would like to ask, if I want to edit the actions of humanoid components, design and specify some assembly actions, and set different conditions (products) to execute different actions, can I use a method similar to a robot controller to achieve it
Humanoid resource is different from Otto or Anna, cannot teach it at the moment.