hello everyone this is an issue i have struggled with in every line I have worked on.
Basically my issue is with the human transport controller he goes where ever he wants to. there is really no order on how he loads parts into different processes even if they are far apart.
let me try to illustrate the issue lets say I have 2 stations. each station is waiting for operator to load 5 parts. and eachstation has its own process executor with 5 transport in statements.
the stations are 5 meters apart and what ends up happening is the operator ends up walking back and forward between the stations.
so loads one part in first station. walks all the way to the other station and loads one part there. then walks all the way back to the other station and loads one part there.
and goes on like this obviously this is super inefficient what he should do is load all 5 parts in one station. then move on to the next station and load the 5 parts there.
I have manage to get this running in some lines using boolean properties as latches and signals to create some logic to control the steps of the operator. but it gets extremely messy especially once I start adding in unload sequences and turntables and roll up doors.
so I’m wondering if there is an easy way to achieve ordered loading by an operator in visual components. Thanks