How to import human skeleton animation in.fbx format into Visual Components

I want to import a human skeleton animation in.fbx format into Visual Components and play it. I imported the model through the import geometry button, and there is no error when analyze, but I can’t see the model after import.Why?

Hy,
hard to say without the file!
But the model could be very small, if so you could try to scale in modelling-Tab
Regards

I think there isn’t any animation import support in VC, only static models.