Custom Snap Action Showing Reference Object

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This topic contains 0 replies, has 1 voice, and was last updated by  pduda 2 weeks, 3 days ago.

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    pduda
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    I would like to create a custom Snap routine that moves geometry around for reference – maybe a line or circle.   Is there a way to create temporary geometry and render it without making a separate component for this?

    _snapAction = new SnapAction(true, SnapOptionsContext.NormalSnap);

    _snapAction.ContinuousResultMouseMove += SnapActionTest_ContinuousResultMouseMove;

    This seems to work OK for tracking the mouse.

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