Custom cartesian manipulator

Forum Forums Visual Components 4.0 Component Modeling Custom cartesian manipulator

Be sure to read the Forum Rules and Guidelines before start using the Forum.

This topic contains 6 replies, has 3 voices, and was last updated by  CETIN 1 week, 4 days ago.

Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • #2550

    Radekpl
    Participant

    Hello I am creating our Cartesian manipulator with 6 axis and the rotation axis 4,5,6 are shifted.

    Now I am lost how to keep DOF at flange link.

     

    Could you help me with this model?

    Attachments:
    You must be logged in to view attached files.
    #2561

    Radekpl
    Participant

    Limits for axis 1,2,3

    Limit for axis 1,2,3

    Limits for axis 4,5,6

    Limits for axis 4 ,5 ,6

     

    #2681

    Radekpl
    Participant

    Hello. Anyone have some idea?

    Radek

    #2692
    line_out
    line_out
    Participant

    Are you using Cartesian kinematics or Python kinematics?

    #2700

    Radekpl
    Participant

    I think Cartesian kinematics is possible when rotation axis 5,6,7 are in one point.

    I tried Python kinematics from this post with some modification http://forum.visualcomponents.com/forums/topic/abb-yumi/ , but it not worked.

    #3296

    Radekpl
    Participant

    Hello after some time.

    Anyone have idea how to solve it?

    #6153

    CETIN
    Participant

    Hi,

    I have similar issue with custom cartesian design and I would appreciate if somebody help me to define TCP in z axis. Somehow it defined in strange locations  and I could not find out how to put it in to the proper position .

    I need an telescopic z axis if its not static axis the model doesn’t work

    Thanks

     

Viewing 7 posts - 1 through 7 (of 7 total)

You must be logged in to reply to this topic.